![]() ![]() In addition to these Terms of Sale, your purchase transaction will also be subject to the Terms and Conditions ( ) specified by GrowTix on their payment portal website, and said transaction will be further subject to the Privacy Policy ( ) of GrowTix also posted on their payment portal website. ![]() ![]() At the time of requesting to make an online purchase from us, via our website, you will be redirected to a secure payment portal website owned and controlled by GrowTix, who will process the sales transaction and take your payment. If you do not agree with these Terms of Sale, you must not make an online purchase from us.Īll online purchases you make from us are conducted and processed through GrowTix via their third-party e-commerce website. By making an online purchase of goods or services from us, you are agreeing to be bound by these Terms of Sale. d/b/a Motor City Comic Con(“Company,” “we,” “us,” “our”) are subject to these Terms of Sale. Alrightee, heres the engine stuff, I've made an example for the first engine in the game which you can either invent or acquire from third parties, Victoria(the game renames it to E1 once you acquire it)ġ - code of the image used for the engine sheetĥ - year made available (6807 -> 0768 -> 7x256+6x16+8x1 = 1896, for those unfamiliar with hexadecimal base, if such exist here )Ĩ - Steel used for production (0A->10 steel per unit when producing part)ġ2 - Engine price (E7 -> 231,- one is game default, the other is your factory price)ġ3 - Sales and consumption stats (irrelevant for moding, just dont let these fields confuse you when fixing ongoing games)ġ4 - Production time (the smaller this value is the faster the component is produced(more units per month), and vice versa)ġ5 - Research time (FFFF means the component is not researched, 0000 means it is known, anything inbetween indicates ongoing research) ![]()
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